E3 2019: Microsoft confirms 'Project Scarlett' as next generation Xbox by end of 2020

The E3 season is one of the most anticipated dates for gamers in the year; where the giant companies and developers of the console and computer game world showcase some of their top news for the coming months and the public is thrilled with the announcements of their most anticipated titles.

During the late afternoon of this Sunday, Microsoft introduced news to fans of the Xbox brand during its E3 conference, and in addition to announcing exclusive titles for 2019 and preparing ground for next year, the company also revealed few details about the awaited next-generation Xbox consoles, which will replace the One line and provide even more impressive features.

8K, 120fps and SSD 

 At the end of the company conference, acclaimed Xbox division boss Phil Spencer returned to the stage to talk about the next generation of Microsoft games, which includes not only the consoles, but Project xCloud , which gained more detail during the event, confirming that players will be able to run the games in the cloud using their own Xbox One console to render the games. Unfortunately prices and dates were not revealed.

And then we came to the most anticipated part of the evening with Project Scarlett's official announcement, confirming rumors that this is the next-generation codename that includes Xbox Lockhart (successor to Xbox One S) and the powerful and surprising Anaconda Xbox One X).

In the event was released a video presentation where developers confirm that Scarlett will adopt Navi technology for the processor and rely on GDDR6 memory.

While the current generation works on 4K resolution with few titles and reaches a maximum of 60 fps, it has been confirmed that the next generation can run games at up to 120 frames per second and support for 8K resolution (although we do not know if games can work in such resolution).

Ray Tracing for the next generation is also confirmed, allowing developers to add extreme fidelity to game environments thanks to real-time rendering of brightness, allowing unprecedented reflections on varied surfaces.

As expected, support for SSD storage for the next generation of consoles has also been confirmed, which should reduce loading times on games, zero loading screens on many titles, and give developers even more focus on the details of your games.

Scheduled for release at the end of the year (December), many other details about the next generation of consoles are expected to emerge in the coming months, so be aware of TodoCelular so you do not miss out on rumors and official announcements.

What did you think of the news presented during E3 2019? Write your opinion here! 


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